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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 00:23:00 -
[1]
Ie,, some races specialties are less useful than others. :P [Balance] The Caldari problem. |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 01:39:00 -
[2]
Edited by: welsh wizard on 01/12/2007 01:42:33 Well Eve's fundamental principal is arguably 'risk versus reward'. It's this ground rule that makes the game fun to play, you actually commit time and effort to your career as a pilot. Other games lack this steepest of learning curves.
Nano ships arguably offer greater reward for lesser risk than any other form of pvp. This is why they're so rife and why people are willing to spend billions on modules & implants. People don't use crystal or slave sets in pvp with anywhere near the same frequency. Thats because the risk you run when flying the associated ships is significantly higher than risk taken in faster hulls with snakes.
This is why such high speeds are broken imo.
edit: Should point out the fact that I abuse this system myself. My intentions are true. [Balance] The Caldari problem. |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 01:56:00 -
[3]
Edited by: welsh wizard on 01/12/2007 01:57:45
Originally by: VB Sarge ....It's a HUGE risk vs reward issue there. If they get popped, they lose so much more. So the risk/reward ratio is a LOT higher in super nano ship cases..
True but slaves & crystals also cost loads of isk and are very good but they're never used with such frequency. In this regard you're quite correct in stating that theres a HUGE risk vs reward factor but not for the reasons you're insinuating.
Truth of the matter is, you're more likely to lose your tanking implant set than your snake set. This is borked risk versus reward and why everyone flies nano ships. [Balance] The Caldari problem. |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 02:10:00 -
[4]
Originally by: VB Sarge
Originally by: welsh wizard
Originally by: VB Sarge ....It's a HUGE risk vs reward issue there. If they get popped, they lose so much more. So the risk/reward ratio is a LOT higher in super nano ship cases..
True but slaves & crystals also cost loads of isk and are very good but they're never used with such frequency. In this regard you're quite correct in stating that theres a HUGE risk vs reward factor but not for the reasons you're insinuating.
That's exactly what I was insinuating, that they are very expensive and not common. Hence if they are lost, it's a much bigger risk/loss. Or maybe I'm just reading your reply wrong, either way, I think we are seeing the same picture, even if our ability to describe it is a bit different. :)
Aye kinda, I guess I'm saying that the risk associated with flying expensively fitted nano ships with snakes is high but not as high as flying with slaves & crystals. In lehmanns this is simpily because fast ships are easier to keep alive than slow tankers.
This is borked Risk versus reward in my eyes. [Balance] The Caldari problem. |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 02:24:00 -
[5]
Originally by: Graalum Edited by: Graalum on 01/12/2007 02:20:03
Originally by: welsh wizard
Originally by: VB Sarge
Originally by: welsh wizard
Originally by: VB Sarge ....It's a HUGE risk vs reward issue there. If they get popped, they lose so much more. So the risk/reward ratio is a LOT higher in super nano ship cases..
True but slaves & crystals also cost loads of isk and are very good but they're never used with such frequency. In this regard you're quite correct in stating that theres a HUGE risk vs reward factor but not for the reasons you're insinuating.
That's exactly what I was insinuating, that they are very expensive and not common. Hence if they are lost, it's a much bigger risk/loss. Or maybe I'm just reading your reply wrong, either way, I think we are seeing the same picture, even if our ability to describe it is a bit different. :)
Aye kinda, I guess I'm saying that the risk associated with flying expensively fitted nano ships with snakes is high but not as high as flying with slaves & crystals. In lehmanns this is simpily because fast ships are easier to keep alive than slow tankers.
This is borked Risk versus reward in my eyes.
if crystal sets were not used so heavily by missioners and slaves by cap pilots, i would assume they would be much cheaper to reflect that risk v reward.
True enough, that would probably be the case. Doesn't mean that the current 'nano your clone, ship, house, dishwasher & dog' trend is creating an equal playing environment though. [Balance] The Caldari problem. |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2007.12.01 13:59:00 -
[6]
Originally by: Liang Nuren
Originally by: welsh wizard
CCP are finally pulling the rug out from under Gallente feet and we're kinda going into a mini-Minmatar age now (imo). It's far less noticeable than previous 'ages' though.
As a Minmatar/Gallente/Caldari pilot, I strongly feel that we're moving into a very strong Caldari age.
Liang
I fly all four races and in hindsight with the agility buff tacked on the end I'm inclined to agree. \o/ [Balance] The Caldari problem. |
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